Fandom

Call Of Duty Fanon Wiki

Survival (Game Mode)

662pages on
this wiki
Add New Page
Talk0 Share

Survival pits the players against a Spec Ops enemy that is hell-bent on their destruction. Players gain points by staying alive as well as defeating the spec-ops enemy and other players. As well as the Spec Ops Enemy and the other players, time is a deadly enemy, failure to get a score over par will result in the player being dropped from the next round. As rounds progress there are greater rewards but the forces stacked against you are greater as well.


OverviewEdit

Each player can choose from a number of classes as well as custom models but after that are stuck with that class until the end of the round, the only exception are classes with the One Man Army Perk. Before the enemies spawn players will be informed of the opposition they face through a visual message and an audio clue. After that they have to survive against an enemy, and in later rounds multiple enemies, from Spec Ops mode which may be backed up by regular enemies and vehicles depending on the map that they are playing on. Each round players are given three re-spawn opportunities, once they have ran out the player is out of the game but may re-enter the next round if there score is above par. If more then one player survives all five rounds they will have to face an unlimited wave of enemies until only one is left standing and is crowned the winner. After each round a choice of three kill-streaks will be offered and the player, if still in the game can choose one, when they are given the chance to change their class.


Like the players the Spec Ops enemies are bound by certain requirements, for example they have to reload their weapons and are restricted to three perks although they may often overlap. If the player defeats the Spec Ops enemies before the round is over they will respawn, the player will be informed by an audio clue, on the periphery of the map and move in and start attacking again. Any enemies left over at the end of the round will appear in the next round but won’t respawn. The Spec Ops enemies and their support team are not the only danger, the players allied against them are not a team and while alliances will be created be prepared to be attacked by them as well.

Reward PointsEdit

Kill (Enemy Player) = 50 Points

Kill (Non Spec Ops Enemy) = 25 Points

Kill (Elite Assassin) = 100 Points

Kill (Grenadier) = 150 Points

Kill (Rocket Trooper) = 150 Points

Kill (Fanatic) = 200 Points

Kill (Juggernaut) = 400 Points

Vehicle Kill = 500 Points

Assist = Base Score ÷ 2

Surviving Round = 500 Points

Surviving Round with No Deaths = 1000 Points

Par PointsEdit

Round 1 - Par 1000 Points

Round 2 - Par 2500 Points

Round 3 - Par 5000 Points

Round 4 - Par 10000 Points

Round 5 - Par 20000 Points

Round 6 - Unlimited


KillstreaksEdit

Round 1 - UAV Recon, EOD Drone, Counter UAV


Round 2 - UAV Strike, Sentry Gun, Technical Support


Round 3 - Precision Airstrike, Heavy Weapons Drop, Ground Attack


Round 4 - Attack Helicopter, Chopper Gunner, AC-130


Round 5 - Area of Denial Strike, AC-130, EMP


Spec Ops VariantsEdit

Elite AssassinEdit

Elite Assassin - Standard Edit

Equipment - Supressed Denel NTW-20 w/ Laser Rangefinder, M9 w/ Tactical Knife, Smoke Grenades


Perks - Cold Blooded, Ninja, Stopping Power,


Death Streak - None


Elite Assassin - CQB Back UpEdit

Equipment - Supressed Denel NTW-20 w/ Laser Rangefinder, SPAS-12, Smoke Grenades


Perks - Cold Blooded, Ninja, Stopping Power,


Death Streak - Incineration



Elite Assassin - Automatic CQB Back UpEdit

Equipment - Supressed Denel NTW-20 w/ Laser Rangefinder, PP2000 w/ Holographic Sight, Smoke Grenades



Perks - Cold Blooded, Ninja, Stopping Power,


Death Streak - Incineration


GrenadierEdit

Grenadier - StandardEdit

Equipment - Akimbo RPG-7, TMP w/ Holographic Sight, Frag Grenades


Perks - Danger Close, Steady Aim, Sleight of Hand


Death Streak - None


Grenadier - MartyrEdit

Equipment - Akimbo RPG-7, TMP w/ Holographic Sight, Frag Grenades



Perks - Danger Close, Steady Aim, Sleight of Hand


Death Streak - Martyrdom


Sky TrooperEdit

Sky Trooper - StandardEdit

Equipment - SCAR-H w/ Red Dot Sight, M9 w/ Red Dot Sight and Tactical Knife


Perks - Steady Aim, SitRep, Stopping Power


Death Streak - Active Recon


Sky Trooper - MarksmanEdit

Equipment - M14 EBR w/ ACOG Scope, M9 w/ Red Dot Sight and Tactical Knife



Perks - Steady Aim, SitRep, Stopping Power


Death Streak - Active Recon


Sky Trooper - Heavy WeaponsEdit

Equipment - MG4 w/ Red Dot Sight and Grip, M9 w/ Red Dot Sight and Tactical Knife



Perks - Steady Aim, SitRep, Stopping Power


Death Streak - Active Recon


Fanatic

Fanatic - StandardEdit

Equipment - MP5k w/ FMJ Rounds, Riot Buckler


Perks - Lightweight, Commando


Death Streak - Martyrdom


Fanatic - Shielded

Equipment - MP5k w/ FMJ Rounds, Riot Shield


Perks - Lightweight, Commando


Death Streak - Martyrdom


Fanatic - Shotgun

Equipment - AA-12 w/ Grip, Riot Buckler


Perks - Lightweight, Commando


Death Streak - Martyrdom


Fanatic - Beserker

Equipment - Dynamic Hammer, Riot Buckler


Perks - Lightweight, Commando


Death Streak - Martyrdom


JuggernautEdit

Juggernaut - StandardEdit

Equipment - M240 w/ Holographic Sight


Juggernaut - CQBEdit

Equipment - Striker w/ Red Dot Sight


Juggernaut - ExplosiveEdit

Equipment - M32 Multiple Grenade Launcher


Death Streak - Martyrdom

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.